Canvas API: Full-screen procedural 2D renderer for the tower stacking playfield, including the crane, live cable, platform, square blocks, and controlled camera follow.🧱🏗️
Touch Events: Captures full-screen taps to release the hanging block and restart after game over.
It started with one image.
A skull.
I couldn't stop looking at it. It felt like it was alive and dying at the same time.
So I kept going.
Each version felt like the same soul dying in a new color.
Then I thought… what if it actually moved?
So I took my Firefly images and brought them to life with the new Kling 4.0
No camera.
No studio.
Just one skull and a feeling I had to follow.
This is "Pigment of the Dead."