I’ve been building out my 3D browser game with stronger zombie attacks, ranged kings, field traps, changing environments and unlockable pumpkin skins.
Players can work through 50 waves and compete on the leaderboard. I’ve also refined the mobile controls and simplified the interface to give the action more room.
Here’s a look at the update. I’d love your feedback on the gameplay and visual direction.
Halloween is coming, so I spent some time exploring a little side project: Pumpkin Pong 🎃
It's a tiny browser game where you pull the pumpkin back like a slingshot, aim, and try to land it in the hoop. The rim lights up when your shot is on target, and three in a row makes the pumpkin glow.
You can play it with the link below. Curious to see your best scores!
Link: Pumpkin Pong