🎨 What the skin does
① The accent follows the sun below the station: gold by day, coral at dusk, green at night. It's computed from the orbit, never sampled from the picture.
② The seek bar is the pass. Played time takes the accent; ahead, blue is ground in daylight and violet is night. Each gap is a new place.
③ Overflight (P) lists the places below as a route, with times. Choose one and the player jumps there.
④ In fullscreen, G opens a live globe porthole that tracks the station, in three sizes. It steps aside when the controls hide.
⑤ Solid two-tone icons, drawn for this skin, change shape with state, and every settings row answers the pointer.
⑥ Every state is designed: loading, buffering, captions, mute-only, ended, error, and videos with no title, chapters or orbit data.