Afterlight — Interactive Lost-and-Found Ghost StoryAfterlight — Interactive Lost-and-Found Ghost Story
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AFTERLIGHT — Lost & Found A midnight lost-and-found counter for misplaced souls. Return a fallen star, a forgotten key and a borrowed moon to release three distinct ghosts and change the ending. Built from original vector artwork with Rive CLI / RML, Luau pointer interactions, a native state machine and data binding. The walkthrough includes the real Rive Editor, source and working interactions. Play: https://afterlight-lost-and-found-ab9swh.rive.to
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Build detail: the pointer events and three return/reunion transitions are implemented in Luau, with view-model data binding for the scene. The native “After hours” state machine is a runtime container; the story logic is script-driven. Features used: Rive CLI / RML, Luau scripting and data binding.
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