Behind the scenes of building an AI character is honestly a lot less “push button magic” than people think. 😅
There’s character development, visual consistency, voice testing, personality choices, scene planning, lip sync timing, editing… and then redoing half of it because something feels slightly “off.”
I’ve been building out my AI talk show project, Virtually Famous, and one thing I didn’t expect was how attached you become to the characters once they start feeling real.
It stops feeling like “content creation” and starts feeling more like directing digital actors.
The question is basically: what's the context behind the decision?
AI can generate 100 packaging options. It can't tell you which one makes sense for a brand expanding into a market where soft pink reads very differently than it does back home. Or why the typography from three...
1. a home that holds still yet feels alive. Video that stays composed while its surroundings quietly move, building a depth of field that draws the eye in.
2. design. The meeting of modernism and nature; luxury type paired with script, refined and organic at once.
3. motion. Interface and interactions carried on the same smoothness, eased by a custom spring built for the feel of peace at home. Concept piece. Designed in Figma, built in Webflow, motion with GSAP.
Currently open for architecture and interior projects → send a message