My entry for the Rive HMI Vehicle Challenge.
Had a lot of Fun learning more about Rive by doing this HMI inspired by K.I.T.T. from Knight Rider.
I hope you guys enjoy it!
If you like to have a look inside the FIle i will share it with you here:
https://drive.google.com/file/d/1zU8iPJpUFWHpK91FhnWzkc_l0ezYgozk/view?usp=sharing
Cheers š
With all the hype about Opus 5.5 and it's seemingly amazing design skills I gave it the task to redesign the UI in my game. Mainly the upgrade screens, the count down screen and the main screen.
Very basic prompt and I'm not a fan of the final result, but it was worth a try.
It gave me a few style choices to pick between and I chose the cartoon style, so it's probably my own fault. š
Gameplay wise, I have made a few changes too. I've made the arenas 20% larger, upped the enemy count and a few other tweaks.
Now I want to try the new Rive CLI to create all the UI and implement it into the game using the Rive unity plugin.