Hello everyone! This was my very first attempt at creating an app, and I had a lot of fun discovering new tools and experimenting with fresh ideas. Definitely not my last attempt 😁.
🔹 The Problem
Procrastination is one of the biggest obstacles to achieving daily goals. It drains motivation, breaks consistency, and leaves tasks unfinished.
🔹 The Solution
Out of Hibernation transforms this struggle into a playful journey. Designed specifically for smartphones, the app makes daily goals feel tangible and rewarding by tying them to the survival and evolution of your Companion.
🔹 Concept
Users awaken one of three Companions, each with distinct evolutionary paths (Body, Mind, Soul).
Daily goals can be created or chosen from presets, with a set duration.
Completing goals in real life generates Bloom, a resource used to strengthen and evolve the Companion.
At evolutionary thresholds, the Companion faces challenges: success unlocks the next stage, failure risks freezing into the Memorial section as a statue of procrastination.
🔹 Workflow
Initial structure designed in Figma Make with detailed prompts describing app logic and screen flow.
Visual assets iterated in Figma Weave using interconnected nodes to generate evolving versions of Companions, backgrounds, objects, enemies, bosses, and avatars.
Modular design ensures assets can be reused across different positions and contexts, with background‑removal nodes for flexibility.
🔹 Impact
Out of Hibernation turns everyday tasks into a growth system that rewards consistency and focus. By gamifying productivity, it provides users with a sense of progress and accountability, while showcasing the potential of AI‑assisted workflows in Figma for rapid iteration and creative asset generation.
Can I call this productive procrastination? 👀
Was playing with kinetic type while working on another post and liked these too much not to share them separately.
Made in my aftrglo
No timeline. No keyframes. Free to try ✨
Your turn to play!
🎴 TASTY TEST 06/30: Which travel discovery experience would you choose?
Traveling Up is probably my first mobile concept outside client work in almost three years. It was inspired by a trip where not knowing the destination was part of the fun.
Same app. Same destination. Two ways to discover it.
🤍 A Clean Carousel
Calmer, lighter, more familiar.
💚 B Immersive Deck
Bigger imagery, stronger overlap, more tactile navigation.
Which one makes you want to swipe and see where the app takes you next?
A or B? 👇