Hand-Drawn Children’s Story Scene A colorful hand-drawn environment designed to place the charact...Hand-Drawn Children’s Story Scene A colorful hand-drawn environment designed to place the charact...
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A colorful hand-drawn environment designed to place the character within a larger story world. I focused on scale, composition, vibrant colors, and a playful atmosphere for young audiences.
Hot take: Interaction isn't just decoration. It is the brand
I built this visual concept for a Peptides brand using WebGL and fabric physics. The fluid motion isn’t a gimmick it’s the core identity.
How does your app celebrate your users’ achievements?
A few achievement cards I made for Drylendar, an app that helps people track their drinking and cut back.
Changing a habit takes effort. It’s worth putting some care into how you celebrate that progress.
Treating achievements as collectible artifacts makes celebrating habit changes so much more meaningful. Have you thought about export formats so users can easily share these cards as story posts or wallpapers?