π Bourter Two Apps. One Complete Transport Platform. Iβm excited to showcase Bourter, a logistic...π Bourter Two Apps. One Complete Transport Platform. Iβm excited to showcase Bourter, a logistic...
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π Driver App
β’ Receive and manage orders
β’ Accept transportation requests
β’ Track active jobs
β’ Manage earnings and completed orders
β’ Dedicated driver workflow
The platform supports cars, vans, trucks, heavy loads, car carriers, towing, and other transportation services.
From UI/UX design and Flutter mobile development to backend integration and app deployment, this project was built to deliver a smooth experience for both customers and drivers.
A modern logistics website concept designed for transportation, freight, and supply chain companies. The design focuses on building trust, showcasing services, streamlining shipment management, and improving customer engagement through a clean, professional, and conversion-focused user experience.
Worked on Several projects, firstly as a backend Engineer of an Enterprise OS project that turns product development into real life scenario for average users...
Project was paused due to internal issues π₯²... can't explain much on that.
That did not stop me i moved on to work on a Mobile application for Australian Workers.
PayTracc is the name and i built it on Flutter which is a cross native platform that allows developers to build iOS/ Android Apps easily.
Paytracc is an Australian employeeβfocused work and payβtracking app that consolidates shifts, timesheets, leave, multiple jobs, and estimated pay into one mobile dashboard. Itβs designed for shift workers, people with variable schedules, and anyone who wants a clear, private record of their working life before payday.
When i started the discussion with the founder, on our first meeting i did not get anything he said at all cause i wasn't familiar with Australian work life and how it worked.
It took several meetings of him explaining things to me to get the grasp of it.
I worked hand in hand with the Ui designer to bring the vision to life.
It took me 4 months to work on this project and still minor bugs to fix daily, it's just never ending at the point but i am loving every step.
It's been a great journey and i both suffered and enjoyed every step of the way...
The Android Application was launched and approved Last month, while the IOS has been approved for testing, i am still fixing some bugs before we push for launch.
The journey has been a good one from struggling to know how to setup the awards to finding out about Australian Fairworks commission and how they provide an api for you to connect to and pull all the latest australian awards. Fair works really helped ease my job as previously we are aiming to upload the individual awards on the database and guess what? we have over 5000+ awards, imagine how stressful that would have been.
Thankful to God for the strength and wisdom he gave me to push through the entire project.
Two people open the same class. Both screens say one spot left, both tap Reserve, and both get a confirmation. Each app read the counter, saw space, and wrote its booking before the other write landed.
Disabling the button after the first tap does not help, because each phone only knows about its own button. Running the transaction from the Flutter client is the wrong place too: the client would need permission to write the shared counter, and anything that can write it can set it to whatever it likes. Put the check and the claim in one Firestore transaction on a trusted server, which reads capacity, refuses the request when it is full, and otherwise creates a hold and increments the counter in the same commit.
The retry is the easy part to miss. Give each attempt a request ID generated once on the device, so a replay returns the original hold instead of taking a second seat.
https://www.duskolicanin.com/blog/flutter-firestore-transactions-limited-capacity