Just shipped my submission for #figmamakeathon šŸš€ I built an interactive UX Motion intuition game...Just shipped my submission for #figmamakeathon šŸš€ I built an interactive UX Motion intuition game...
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Just shipped my submission for #figmamakeathon šŸš€
I built an interactive UX Motion intuition game entirely in Figma Make.
The idea is simple: Can you feel motion principles instead of just naming them? Players go through multiple rounds identifying: • Easing types • Advanced easing curves • Cubic-bezier variations • Duration differences • Motion properties • Combined transformations
Each interaction includes: • Custom cursor system • Radial transition animation • Dynamic round logic • Expressive motion feedback • Countdown reveal for final results
Built as an exploration of how motion literacy can be trained through play.
Would love your feedback from the community šŸ‘€
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