Here is an example of how I create 3D brand assets in Blender.
One of the reasons I advise this is that you have the privilege of using the same assets in different camera angles, and also building a brand's 3D motion assets.
I recently created this surreal 3D animation exploring tactile textures, physics simulations, and abstract brand aesthetics. The goal was to blend sharp vector branding elements with unpredictable, satisfying object collisions.
What went into it:
Creative Direction: Designing a clean, minimalistic aesthetic paired with organic, chaotic forms.
Physics & Simulations: Tuning the soft-body dynamics and paper roll animations for realistic weight and movement.
Texturing & Lighting: Crafting high-fidelity materials, from the translucent lime green blob to the metallic gloss of the key and key ring.
🛠️ Built with: Cinema 4D, Blender, Houdini, After Effects
I’m currently open to new contract roles and independent studio projects for [Month/Quarter]. Hit the inquiry button on my profile to view my full motion services—completely commission-free!