Exploring product functionality through light, atmosphere, and movement.
This 3D conceptual product animation combines detailed modeling, fluid camera work, realistic mist simulations, and an exploded view to present the design concept and its filtration system in a clear yet cinematic way.
Blender was used for the 3D modeling, animation, and simulations, with After Effects for compositing, UI animation, and motion tracking. Final editing and sound design were completed in Premiere Pro.
Tools: Blender (Cycles), After Effects, Premiere Pro AI: AI-assisted lifestyle visuals and sound generation
I built Somewhere Studio for a fictional portrait studio.
Customers shape a brief, choose AI-created inspiration and reserve a session. Their confirmation email links to a private session card. The studio gets the brief, chosen concept and booking together, then proposes a meeting place the customer can see on that card.
The goal is less back-and-forth and better preparation, with the customer’s preferences as a starting point for the photographer’s own creativity.