Ghoul Home is my entry for the Rive Halloween Challenge.
It’s a point-and-click puzzle game set during a night with the ghouls, where you search for lost TV channels, uncover clues around the house, and make the ghouls very happy when you find them.
Built with Rive, CLI, GPU effects, state machines, interactive shaders, audio, and a lot of spooky experimentation.
It was crazy to see what everyone cooked up using the CLI. I finally got around to trying it last night, I’m genuinely blown away... also quite confused on how to feel about where our industry is heading. 50% excitement, 50% existential dread.
My current strategy:
be present, don’t look down, and just keep making stuff.
oh and also retrain as a plumber
Link to the game in comments. Studio site coming soon ⚡