A Beholder-like mob character, fully animated in Rive 👁️ I worked on this character with multipl...A Beholder-like mob character, fully animated in Rive 👁️ I worked on this character with multipl...
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A Beholder-like mob character, fully animated in Rive 👁️
I worked on this character with multiple gameplay states and expressive transitions.
The animations are controlled through a Rive State Machine, making the character ready for real-time interaction and game integration.
I really enjoyed working on the combination of organic deformation, eye movement, and squash & stretch to give the character more life while keeping the animation lightweight and interactive.
I recently collaborated with Noah Camp on a project for Suicide Prevention Month. We wanted to create something that spoke directly to the LGBTQIA+ community and how we found light after dark periods in our lives.
It combined my illustration with Noah's 3D finesse to create something bigger than either of us could do alone. The piece reminds our community that they have a life worth living and people who care.