Explore Optics in VR: Unity Physics Lab for Meta QuestExplore Optics in VR: Unity Physics Lab for Meta Quest
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Optics Table - Unity VR Physics Lab for Meta Quest
A VR physics lab where players learn optics by experimenting directly with light, lenses, angles, and Snell’s Law inside an interactive Meta Quest environment.
Instead of presenting the concept as a static lesson, the experience turns physics into something players can test, adjust, and understand through real-time visual feedback.
My work focused on Unity/C# implementation, VR interaction logic, UI flow, scene behavior, debugging, and polishing the experience so the lab felt clear, responsive, and easy to use.
This project shows my ability to build VR/XR experiences that combine educational simulation, gameplay systems, interaction design, and stable player-facing execution.
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