One thing I love about making game tools is how small details can spark big reactions. The Weapon Case is a 2D asset I built to bring that satisfying “case opening” moment into games and apps. Animated in Rive, it's smooth, lightweight, and super easy to drop into any reward system. Fun to make – even more fun to see in action Want to try playing with it? Go HERE (https://www.rivris.com/products/weapon-case)One thing I love about making game tools is how small details can spark big reactions. The Weapon Case is a 2D asset I built to bring that satisfying “case opening” moment into games and apps. Animated in Rive, it's smooth, lightweight, and super easy to drop into any reward system. Fun to make – even more fun to see in action Want to try playing with it? Go HERE (https://www.rivris.com/products/weapon-case)
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One thing I love about making game tools is how small details can spark big reactions.
The Weapon Case is a 2D asset I built to bring that satisfying “case opening” moment into games and apps. Animated in Rive, it's smooth, lightweight, and super easy to drop into any reward system.
Fun to make – even more fun to see in action Want to try playing with it? Go HERE
Ben's avatar
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@Hai Do ✦ damn I did not know Rive has a component marketplace
Maggie's avatar
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@Hai Do video game equivalent of a cat wanting to play with the box instead of the toy inside!!
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The network for creativity
Join 1.25M professional creatives like you
Connect with clients, get discovered, and run your business 100% commission-free
Creatives on Contra have earned over $150M and we are just getting started