One scroll, one CPU stage. Srdjan Culibrk turns a technical drawing into a 3D chip piece by piece, and the scroll lets you take it at your own pace. It reminds me of what I love about a good game tutorial. You learn how the system works by doing something simple. Beautiful work, Srdjan.
A CPU runs four stages in under a nanosecond. Fetch, decode, execute, write back.
Try explaining that in a paragraph.
So I made a 3D exploration where every scroll is one stage. A piece turns from a technical drawing into 3D and locks into place, until the chip is complete.