My first collaborative game project, created for the Coreblazer × thatgamecompany Game Jam.
A small experimental game built around atmosphere, emotion, and exploration. It was also my first experience working collaboratively on a game from concept to prototype.
A campaign film for a textile art studio: ancient codex patterns brought into architecture, light and landscape.
I directed and animated the piece, mixing real product footage with AI-assisted motion so each rug feels like part of a larger story: carved into walls, draped over stairs, echoed in shadows.