I created and animated a fun character for a mobile game experience!
I designed the character in Blender and gave it some vibrant textures using Substance Painter. Since I was on a tight deadline, I started with a running loop animation from Mixamo and added my own touches to make the movement fit the character's unique proportions.
To bring everything together, I used Auto Rig Pro to set up a basic rig and retarget the Mixamo animation. I also added some cool extra elements and animations, like the stalk and leaf, to really bring the character to life!
An immersive, scroll-driven 3D website concept created around the Tesla Cybertruck.
The Cybertruck was built and prepared in Blender before being brought into XrollY, where I created the main scroll-controlled 3D sequence, including camera movements, product transitions, rotations, and visual reveals.
Rive was used for additional interactive motion elements, while the complete experience was embedded into Framer to create the final website.
The result combines real-time 3D storytelling with interactive interface animation, while keeping the 3D experience independent and embeddable.
Stack: Blender · XrollY · Rive · Framer · Web 3D · Scroll-based Animation
Part of my ongoing exploration with XrollY — a platform I'm building for creating, animating, and embedding scroll-driven 3D experiences across the modern web.
Live Link: tesla-3d.framer.website
Today we want to share the results of the animation exploration for the Greeney website that I made yesterday.
Featuring smooth animations in each element to add to the beauty of a design.