ZUNZUN Around the World One cat. Four worlds. One home. 😊 I created a cinematic journey featurin...ZUNZUN Around the World One cat. Four worlds. One home. 😊 I created a cinematic journey featurin...
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ZUNZUN Around the World
One cat. Four worlds. One home. 😊
I created a cinematic journey featuring ZUNZUN, my original character IP, traveling seamlessly from a detective world into the ocean, across the wild savanna, and finally to the Moon.
ZUNZUN is inspired by my own cat — I turned his real personality and story into an original character IP and built a world of adventures around him.
The film explores continuous AI storytelling through visual match transitions — a magnifying glass becomes an ocean portal, a rainbow bubble flows into a dewdrop, and a butterfly leads ZUNZUN toward the Moon.
The final Earthrise brings the journey back to one simple idea: no matter how far we explore, Earth is our only home.
Day 5 of 60-days-collecting-awesome-motion-design-references
I am gathering cool references for my own work as a Motion Designer, and this one has been on my radar since a while.
Base 44 it's a great example of great motion and storytelling. i think their branding offers a lot of possibilities to build engaging visuals. It is also fun to watch, mixing video and design with a really goos sound.
Deciding what not to animate is such an underrated skill, most reels lean the opposite way and try to prove they can animate everything. When a client pushes back and wants more shown on screen, how do you make the case for restraint without it sounding like you're just cutting corners?