I just started learning WebGL recently, and this app came out of that process. It’s called WebGL Playground, a space where text and shapes can move, collide, spiral, and fall apart in different modes. For me, this has been less about building a tool and more about discovering what’s possible when you mix curiosity to learn something new with access to powerful tools like Figma Make. It has been a delight to build, and I’m excited to keep expanding the Playground with new modes as I learn more.