Hello everyone!πŸ™Œ Excited to share my entry for the @Rive x @Contra challenge β€” THE STOPPER. The ...Hello everyone!πŸ™Œ Excited to share my entry for the @Rive x @Contra challenge β€” THE STOPPER. The ...
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Hello everyone!πŸ™Œ
Excited to share my entry for the @Rive x @Contra challenge β€” THE STOPPER.
The Stopper is an interactive motion-design project built in Rive, created to explore how animation and gameplay logic can work together through Data Binding. The interface reacts in real time to different game states, showing smooth transitions, feedback effects, and dynamic behavior based on player actions.
This project highlights how Rive can be used to bring more life and clarity to game interfaces, making interactions feel more responsive and engaging. I’ve prepared a short video for the challenge, and you can view the full project here for a clearer look at the work:
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