A #Starship π launch telemetry from SpaceX. This project combines a custom shader for the 3D ren...A #Starship π launch telemetry from SpaceX. This project combines a custom shader for the 3D ren...
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This project combines a custom shader for the 3D render, scripting for precise timing control, state machines, data binding, and UI animation.
A fun way to explore how far Rive can be pushed beyond traditional UI animation by bringing rendering, motion, and application logic together in a single tool.
Iβve seen work like this before, but never really stopped to think about how itβs made. Yours made me curious β how did you put all of this together in Rive?
Hi guys, I'm Brandy another Cantina Ambassador and honestly I am so excited to see what you all create for this challenge. If you have any questions feel free to dm me or any ambassador.
Here is a look at a episode from my new micro series called "Dead Man's Girl" https://cantina.com/i/cfwvi
looks Good.. sadly i am not able to make any videos longer than 15 seconds also i am not able to create episodes. Do you happen to know how i can solve this?