Interactive Haunted Client Feedback Animation Built with RiveInteractive Haunted Client Feedback Animation Built with Rive
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• 1d
The Haunted Client Feedback šŸ‘» Every designer's real Halloween horror. A cute ghost client haunts a design approval screen. Each "Approve design" click summons new feedback ("make the logo bigger", "17 more colours", "use the first version"), and the design obeys each one while the screen gets possessed and the fog thickens. Lock the brief to finally get "Approved. Finally."… until the P.S.
Built with both the Rive CLI and GPU Canvas.
Rive CLI + RML: the whole scene was written by a coding agent in Rive Markup Language, with a live preview.
GPU Canvas: two WGSL shaders (drifting fog and an RGB-split possessed-screen glitch), driven by the state machine.
Scripting: Luau scripts run the shaders and make the ghost's eyes follow your cursor.
Data binding: a view model drives the feedback flow, the live "Round N of āˆž" counter and cursor tracking.
State machines: 5 layers covering float, feedback, the design's reactions, button modes and the twist ending.
Isabel's avatar
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this is too funny lol
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