The way the highlight ripples out across neighboring tiles instead of just lighting up under the cursor is what makes this feel alive rather than a static hover effect. How many state machines/layers did it take to get that propagation feeling natural?
Did you use the duplicate offset feature to build the grid quickly or full manual placement?
I was thinking it was just gonna script based or using artboard index .
Sine there's a similar one too in community files that does it fully with a script.
Was surprised to see an entire...
Thanks! 😄 It was actually all built with Duplicate Offset, no scripts! Really appreciate the Artboard Lists suggestion, I’ll definitely play around with it.
Now you’ve got me thinking about that water simulation idea. 😄
Which one do you prefer? 👀
Two visual directions for Wanda — a service quote experience built with Rive.
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Which one would you pick?
Try the live experience :https://rivris-receipt.vercel.app/
Can I call this productive procrastination? 👀
Was playing with kinetic type while working on another post and liked these too much not to share them separately.
Made in my aftrglo
No timeline. No keyframes. Free to try ✨
Your turn to play!