I am currently learning all of the new features brought in Elementor v4 with their atomic elements. I have been holding off a bit to give them time to iron out the new bugs. So far I am very impressed, though it is always frustrating when the tools and interfaces shift around. That will take some getting used to.
Noise Reveal, a premium reveal component for Framer
I built a component that gives Framer sites cinematic reveals for images, video and live layouts. It has a soft, film-like edge with glow and grain, and can play on load, on view, from a variant or scrubbed by scroll.
It’s built for production: the reveal is prepared before it scrolls in, it’s accessible with reduced-motion support, it falls back when WebGL isn’t available, and pages stay plain HTML when nothing is moving.
Launched on the Framer Marketplace. Open to custom Framer and interaction work.
The WebGL fallback and reduced-motion support are the parts most reveal effects skip, so it's great to see them called out. Does the fallback keep some of the grain edge with CSS, or does it drop to a simple fade?
I’ve been testing products for nearly half my life, and I still think keeping my knowledge up to date is one of the most important parts of the work.
I recently completed Design Audits Fundamentals on Uxcel. It’s a subject I already work with, but there’s always value in refreshing what I know, seeing how someone else structures their approach, and reconsidering my own habits.
I used to prefer long, in-depth courses. I still value them, including my university studies, for the foundations they build. But they can move slowly in places, especially when I want to revisit something specific and bring it into my work now.
Short, focused courses fill that gap for me. They don’t replace a solid foundation. They help me keep building on it without waiting months to get to the part I need.
The textural work on this is insane! That crushed sand background against the metallic can reflections creates such a rich, tactile contrast. Lighting looks so natural in Blender—stellar product visualization, Zander!