I’ve published a small JavaScript/TypeScript bug-fix service: one agreed bug, a focused patch, 1–...I’ve published a small JavaScript/TypeScript bug-fix service: one agreed bug, a focused patch, 1–...
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I’ve published a small JavaScript/TypeScript bug-fix service: one agreed bug, a focused patch, 1–3 regression tests and a short README handoff. Starting at US$150 for the agreed scope.
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I created something again. This time, a particle emitter when hovering a text. I think it turned out great! 🙌
Each "particle" is a three.js Sprite. Made with Three.js and GLSL.
Check it out live here: https://particle-emitter-exp.vercel.app
This is so fun José! Three.js + GLSL particle sprites on hover is genius - that 15 YEARS OF EXPERIENCES reveal with the image bursting through text is super creative. Checking the live demo now!
How I work on bug fixes:
1. Reproduce it first
2. Write a test that fails
3. Fix the root cause, not the symptom
4. Run the project's own lint and test suite before opening the PR
6 PRs merged across TypeScript and Python open-source projects this month. Available for TypeScript, Next.js/Supabase and Python work.