Tested out making an infinite carousel in @Rive with the mural projects I did over the years 😊Tested out making an infinite carousel in @Rive with the mural projects I did over the years 😊
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New case, made in collaboration: three interactive Pokémon cards in Rive.
Rive turned out to be a completely different way of thinking than anything I’d drawn before. You don’t animate a scene and hand over a video. You build the behaviour, and then the viewer decides what happens next. Which means every pose has to work before anyone even touches it.
Idle pose, action pose, eyes that follow your cursor without looking creepy. Three action buttons per card, each firing its own move.
The whole process is in the case, from the first card designs to every card in motion 👇
Check it out
#pokemon #rive #illustration #characterdesign #fanart
New case on the profile: 3 Pokemon cards rebuilt as interactive Rive Animation
The brief we gave ourselves was simple. Catch that feeling of tilting a holo card, just on a screen.
So the eyes follow your cursor, every card has three moves, and the background switches between idle and action. There’s a pack to open and a randomizer that deals you a card.