I built an interactive face-controlled arcade game where players use their mouth to catch glowing...I built an interactive face-controlled arcade game where players use their mouth to catch glowing...
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I built an interactive face-controlled arcade game where players use their mouth to catch glowing meteors falling from the sky while avoiding dangerous black meteors.
As soon as the Lens starts, colorful meteors begin falling from different directions. Players open their mouth to collect the glowing meteors and earn points. Special golden meteors give bonus points, while black meteors end the game instantly. The falling speed gradually increases, making each round more challenging than the last.
I wanted to create a game that is instantly understandable and fun within seconds. Instead of a passive filter, this Lens encourages active participation and replayability.
The concept is inspired by classic arcade games but reimagined for Snapchat using face interaction. Mouth tracking feels natural, works for almost everyone, and creates funny reactions that make people want to share their gameplay with friends.
The increasing speed, combo system, and high-score challenge give players a reason to keep playing and improve their score. The gameplay is simple enough for anyone to enjoy, yet challenging enough to stay engaging.
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