Ran out of credits so I had to submit something incomplete but I like this idea so I felt the need to still push through.
WAVES is a small interactive piece where you build a sandcastle, one click at a time.
Progress is slow and barely visible at first. It takes repeated clicks before anything meaningful appears.
Around you are other castles—larger, more complete. If you hover over them, they grow. Yours begins to fade. The more time you spend comparing, the less your own holds its shape.
There’s a quiet session timer, and a tide that slowly moves in. Nothing lasts forever, but you still choose where to spend your time.
The allegory is simple: you can tend to what’s yours, or you can watch what others are building. You don’t really get to do both.
Most fitness apps are built around numbers and hitting them starts to feel like homework.
I have always loved walking and traveling for the joy of it, so we are designing an app that celebrates exploring more of the earth while you are here.
Do you ever try breaking the site you're interacting with?
I'm always thinking "what will people try to do" and then coming up with a solution for it. If I saw a card like this I'd try to pick it up. Then once I discovered it was draggable, I'd try seeing what happens if I throw it outside the browser.
What do you think?