A concept product experimenting "if land rover made water bottle how will they advertise it"
The work was simple -
Study the Brand DNA, how they showcase their product, what material language do they use, in which environments do they place thier products and then the work was just to reimagine a product completly different from SUV's.
A bottle... yes.
The project focuses more on the brand positioning than the product itself.
For example if it was made by some other lifestyle brand they would have shown the product in clean, minimal aesthetic environment with smooth cut animations and soft lightings.
But...
beacuse this concept totally focuses on the brand "Land Rover" the visuals must justify thier Brand motto 'Above&Beyond' with terrain visuals, harsh environment, rugged surfaces etc.
This little deconstruction is enough to explain my vision & intention to work on this project.
Marigold was a one-day concept for a design challenge. I set the direction in real photography before generating anything.
That order matters more than people think. If you generate first, you're negotiating with whatever the model offers. If you shoot or choose real references first, you've set a standard the rest of the work has to meet.
The tool didn't set the taste. It matched a bar that already existed.
Atmospheric, for a lighting brand it feels almost unfair not to show the product actually doing its job in a real room. The minimal version reads more like a furniture catalog to me. Is Lumeria leaning toward a specific price point or market that would push this one way or the other?
'Countdown' follows Zara, a curious and fearless young woman whose ordinary life takes an unexpected turn when she encounters something she cannot explain.
The pilot introduces Zara and the mysterious world around her, ending with a discovery that sets the story in motion.
The series (Countdown) follows Zara as she uncovers the truth behind the mysterious countdown and discovers why she is connected to it.
Creator Studio made it exciting to bring Zara and the world of Countdown to life. I enjoyed the creative freedom and ability to experiment quickly. More control over character consistency, camera movement, and scene transitions would make the experience even stronger.
I confirm that the character and pilot were created end-to-end in Cantina and that this submission is my original work.