Efficient Rive Shaders GPU Layer Testing with MCP for FlagsEfficient Rive Shaders GPU Layer Testing with MCP for Flags
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I was able to test @Rive Shaders GPU Layer through the new MCP using Claude / Fable. Definitely a timely save to achieve this flag simulator. Hover 25 controls, my favorites: -waveSpeed -windDirection -fabricStiffness -foldDepth -focusDistance -cameraDistance ...
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