Interactive character animation made in Rive. I really enjoyed exploring hierarchy, listeners, in...Interactive character animation made in Rive. I really enjoyed exploring hierarchy, listeners, in...
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Interactive character animation made in Rive. I really enjoyed exploring hierarchy, listeners, inputs, bones, and stroke path animation, and I’m excited about the possibilities I’m yet to uncover as I keep exploring Rive.
Hi everyone! I’ve officially started my journey into interactive animation with Rive.
For my first practice exercise, I illustrated and animated this chalice using State Machine logic to trigger a smooth floating transition as soon as the user hovers over it. 🍷✨
Learning Rive has been on my radar for two years. Sometimes the desire to learn a skill arrives before you have the energy to tackle it, and that’s okay. I’m finally in a great place to dedicate myself to mastering this craft.
I’m so excited to combine illustration, 2D design, and real-time interactivity for digital products and games. If you have any tips, resources, or junior/apprentice opportunities, let’s connect! 🚀