Been part of this community for a few years now, sharing my work, joining challenges, meeting some great people, and even picking up a few wins along the way.
I've genuinely enjoyed being part of Contra and seeing how much the platform has grown.
This one means a lot. Big thanks to the Contra team for the recognition!
Congrats Alec, a few years of showing up is the part most people skip. Out of the challenges you joined, which one actually brought a paying client afterwards?
🎬 DEBUT
A launch-day ad that rolls out the red carpet for your product.
Friday, October 20. Premiere night.
A limo glides up to the carpet.
A perfume takes the spotlight.
"Who are you wearing?"
It was wearing the night.
Saturday, a skateboard walked the same carpet.
"Can you do it again?"
It landed it.
Sunday, a soda can cracked open in front of the press.
"What's the flavour?"
Nobody would say.
None of them were real.
All of them got a premiere.
🎟️ Every launch deserves a red carpet.
Most of them get a story post.
So I built the whole premiere.
The marquee. The press pen. The fans. The limo.
A rooftop across the street to watch it all from.
I had way too much fun with this one.
Built the street in Blender, then rolled the cameras in SVGator with the MCP.
Six premieres.
One template.
Zero redraws.
Swap the logo and the product.
Every marquee, wall and shot follows.
Retype the headline, the date and what the press shouts.
Every word is live text. Every layer has a name.
The cameras never change.
So who's walking the carpet next?
The flashes never stop. ✨
🛠️ Built in SVGator with the MCP, staged in Blender. 1,429 named layers, 3,917 keyframes.