Canvas API: Full-screen procedural 2D renderer for the tower stacking playfield, including the crane, live cable, platform, square blocks, and controlled camera follow.🧱🏗️
Touch Events: Captures full-screen taps to release the hanging block and restart after game over.
Hold it up to a window and there's nothing on it.
No print. No paint.
Then the sun comes through,
and a face lands on the wall.
That's a caustic lens.
Clear acrylic, its surface shaped so precisely that sunlight draws a picture.
They're beautiful, and almost nobody sells them.
Every single one needs its own optics solve.
🔆 HELIODOR
A studio that writes a name, or a face, in sunlight.
Type a name, or drop in a photo.
Your browser solves the lens. No server, no AI credits.
A ray-traced proof shows the light before anything is cut.
Then it checks the glass.
The portrait in the video: 3.3° slope, 3.6 mm deep, match 0.80.
Ready to cut.
From your city and your window, it finds every day the light is sharp
and adds them to your calendar.
Photos were the hard part.
A full-contrast face came out 7.1 mm deep, over the 6 mm cut line.
So every photo now keeps a soft base glow.
Behind it runs a real workshop.
Orders move through each stage on the Workshop board.
Today's lenses nest onto one acrylic sheet.
Approved pieces hang on the public Light Wall.
One photo.
One beam of sun.
Zero AI credits.
So whose face goes on your wall?
The sun does the rest. ✨
🛠️ Built in Base44: the app, the data, the sign-in and the hosting.
This is such a creative concept! Turning natural sunlight into a medium for portrait creation is a genuinely unique idea. I especially like how you've connected the creative side with a practical workflow, from checking light conditions to production and order tracking. The zero-AI-credits aspect makes it even more interesting!
It started with one image.
A skull.
I couldn't stop looking at it. It felt like it was alive and dying at the same time.
So I kept going.
Each version felt like the same soul dying in a new color.
Then I thought… what if it actually moved?
So I took my Firefly images and brought them to life with the new Kling 4.0
No camera.
No studio.
Just one skull and a feeling I had to follow.
This is "Pigment of the Dead."
A modern landing page animation designed for a self-discovery and personal growth platform. This scrolling website concept transforms the browsing experience through smooth motion, immersive transitions, and a clean visual hierarchy that guides users from an emotional hero section into an interactive overview of the product. The animation is crafted to make storytelling feel natural while reinforcing the brand's premium identity.
Moving from an emotional hero into a product overview gives the story a useful direction. I’d make sure the essential explanation and CTA remain available with reduced motion too, so the experience still makes sense when someone skips the animation or prefers a calmer browsing experience.