Game Programmer and Shader Specialist

Undying Flower
Undying Flower

Worked on shaders, VFX, and also gameplay mechanics on Undying Flower

Game Developer
Unity

Blackhole VFX and Particles
Blackhole VFX and Particles

I created the shader and particle system for the blackhole

Game Developer
Unity

Unreal Material Scope
Unreal Material Scope

Create distanced-based clipping to hide part of the scope mesh during zooming in

Game Developer
Unreal Engine

Bonbin Puzzle Game
Bonbin Puzzle Game

I coded the UI, gameplay, and animations in this simple drag-and-drop puzzle game

Game Developer
Unity