I will render stunning photorealistic visuals using Lumion by Trinath SarkarI will render stunning photorealistic visuals using Lumion by Trinath Sarkar
I will render stunning photorealistic visuals using LumionTrinath Sarkar
Are you looking for jaw-dropping, photorealistic environments for your game, cinematic, or project? I specialize in creating high-quality UE5 renders with next-level lighting, atmosphere, and attention to detail.
Custom lighting & textures for breathtaking visuals
Game-ready levels optimized for performance
Cinematic quality rendering for trailers & animations
High-resolution output (4K, 8K, and more!)
Whether you need game environments, virtual production scenes, or stunning architectural visuals, Ill make your vision come to life.
Contact me before placing an order to discuss your project needs and ensure the best results. Lets bring your ideas to life with UE5!
What's included
1. Project Setup & Scene Composition
Project File (.uproject) – Complete UE5 project with all assets and settings.
Scene Layout – Properly composed level with accurate scale and object placement.
Asset Optimization – Clean geometry, proper LODs, and Nanite (if applicable).
2. Lighting & Rendering
Lighting Setup – Realistic lighting using Lumen (or baked lighting for static scenes).
Lightmaps & GI – Proper UVs for light baking (if necessary) and Global Illumination setup.
HDRI & Sky – Real-world sky environment with accurate exposure settings.
Volumetrics & Atmospherics – Fog, dust, or environmental effects for realism.
3. Materials & Texturing
High-Quality PBR Materials – Proper Albedo, Normal, Roughness, and Specular maps.
Megascans Integration – Optimized use of Quixel assets for realism.
Material Instances & Variations – Custom shaders and instances for better flexibility.
4. Post-Processing & Cinematics
Post-Processing Volume – Adjustments for color grading, exposure, bloom, and depth of field.
Cinematic Renders – High-quality renders (4K if required) in EXR/PNG formats.
Camera & Sequencer Setup – Pre-configured camera angles and animations for presentation.
5. Final Deliverables
Final Rendered Stills – At least 3-5 high-resolution images showcasing the scene.
Rendered Video (if needed) – 4K cinematic sequence (MP4 or etc).
FAQs
I need a clear description of your vision, including references, mood boards, and any specific asset requirements.
Basic renders take 3-5 days, while complex environments may take 1-2 weeks, depending on the level of detail.
I primarily use Megascans and UE Marketplace assets, but I can create fully custom models upon request.
Yes! I optimize environments to be game-ready with LODs, collisions, and performance tweaks.
I will render stunning photorealistic visuals using LumionTrinath Sarkar
Contact for pricing
Tags
Adobe Substance 3D Painter
Autodesk Maya
Lumion
Twinmotion
Unreal Engine
3D Animator
3D Designer
3D Modeler
Are you looking for jaw-dropping, photorealistic environments for your game, cinematic, or project? I specialize in creating high-quality UE5 renders with next-level lighting, atmosphere, and attention to detail.
Custom lighting & textures for breathtaking visuals
Game-ready levels optimized for performance
Cinematic quality rendering for trailers & animations
High-resolution output (4K, 8K, and more!)
Whether you need game environments, virtual production scenes, or stunning architectural visuals, Ill make your vision come to life.
Contact me before placing an order to discuss your project needs and ensure the best results. Lets bring your ideas to life with UE5!
What's included
1. Project Setup & Scene Composition
Project File (.uproject) – Complete UE5 project with all assets and settings.
Scene Layout – Properly composed level with accurate scale and object placement.
Asset Optimization – Clean geometry, proper LODs, and Nanite (if applicable).
2. Lighting & Rendering
Lighting Setup – Realistic lighting using Lumen (or baked lighting for static scenes).
Lightmaps & GI – Proper UVs for light baking (if necessary) and Global Illumination setup.
HDRI & Sky – Real-world sky environment with accurate exposure settings.
Volumetrics & Atmospherics – Fog, dust, or environmental effects for realism.
3. Materials & Texturing
High-Quality PBR Materials – Proper Albedo, Normal, Roughness, and Specular maps.
Megascans Integration – Optimized use of Quixel assets for realism.
Material Instances & Variations – Custom shaders and instances for better flexibility.
4. Post-Processing & Cinematics
Post-Processing Volume – Adjustments for color grading, exposure, bloom, and depth of field.
Cinematic Renders – High-quality renders (4K if required) in EXR/PNG formats.
Camera & Sequencer Setup – Pre-configured camera angles and animations for presentation.
5. Final Deliverables
Final Rendered Stills – At least 3-5 high-resolution images showcasing the scene.
Rendered Video (if needed) – 4K cinematic sequence (MP4 or etc).
FAQs
I need a clear description of your vision, including references, mood boards, and any specific asset requirements.
Basic renders take 3-5 days, while complex environments may take 1-2 weeks, depending on the level of detail.
I primarily use Megascans and UE Marketplace assets, but I can create fully custom models upon request.
Yes! I optimize environments to be game-ready with LODs, collisions, and performance tweaks.