Multiplayer Game Development

Starting at

$

50

/hr

About this service

Summary

I specialize in building multiplayer backend systems for board games like Chess, Monopoly, card games like Poker & Poker Tournaments, and casino slot machine engines. Using Node.js, WebSockets (Socket.io), and scalable databases (MongoDB, Redis, MySQL), I create real-time, high-performance game logic with smooth player interactions.
🔥 Looking to build a multiplayer game? Let’s make it happen! Get in touch today!

What's included

  • Multiplayer Game System

    - Real-time backend logic for board/card/casino games built with Node.js, WebSockets (Socket.io), and Redis. - Supports multiple players, game rooms, and turn-based or real-time mechanics. - Delivered as a server-side codebase (GitHub/Bitbucket).

  • Game API & WebSocket Communication

    - Fully documented APIs for player authentication, game state management, and leaderboards. - WebSocket implementation for real-time updates and game events. - Provided with Postman/Swagger documentation.

  • Database & Game State Management

    - Scalable MongoDB/MySQL/Redis database for storing user data, game history, and analytics. - Optimized queries for high-speed performance in a multiplayer environment. - Delivered with database schema and setup guide.

  • Admin Panel for Game Management

    - Web-based admin dashboard for monitoring active players, games, and analytics. - Features include player bans, in-game currency management, and leaderboard control. - Delivered as a Next.js/React.js-based admin panel with role-based access control.

  • Server Deployment & Monitoring Setup

    - Cloud deployment on AWS, DigitalOcean, or Firebase with automated scaling. - Integrated monitoring for performance and logs using Grafana/Prometheus. - Includes 1-2 revisions for optimizations and bug fixes post-launch.


Skills and tools

Architect

Fullstack Engineer

DevOps Engineer

AWS

Kafka

Node.js

Redis

Socket.io

Industries

Gaming