I am a 20yr game dev expert who has published over a dozen games on Apple, Google, Oculus/Meta, Web/HTML5 and Desktop ranging from hyper casual, skillz-based competitions and classic pixel art arcade to learning/educational games and standalone arcade cabinets. I've worked in games, VR and AR for various clients from indie developers and small studios to universities, state governments and health care institutions.
As a developer, designer and CTO, I handle the full cycle of game development from ideation and planning to design and development through to player testing, analytics and publishing to various stores, websites and distribution channels.