3D Game Art
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Deliverables for 3D Game Art
Concept Art: Initial sketches and illustrations that outline the visual style, theme, and character designs for the game. These serve as the foundation for further development. 3D Models: Fully textured and rigged 3D models of characters, environments, and objects. These models are ready for animation and integration into the game engine. Animation Files: A set of animations for characters and objects, which may include walking, jumping, interacting, and other key movements relevant to the game. Environmental Assets: Detailed 3D models of the game environment, including textures and lighting that fit the game’s aesthetic and play areas. UI/UX Assets: Design elements for the game's user interface and user experience, such as menus, buttons, icons, and HUD elements. Particle Effects: Custom particle effects for various interactions or environmental enhancements, like fire, smoke, or magical effects. Sound Assets: (if included in the scope) Sound effects and background music tracks that complement the visual elements and gameplay. Project Files: All original files used in the creation of the game assets, typically including source files for models, textures, and animations in their native software formats.
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