Game Programmer | Unreal Engine | C++ | Blueprint by Bảo NguyễnGame Programmer | Unreal Engine | C++ | Blueprint by Bảo Nguyễn
Game Programmer | Unreal Engine | C++ | BlueprintBảo Nguyễn
Cover image for Game Programmer | Unreal Engine | C++ | Blueprint
Who am I?
One of few Programmers behind "Morbid: The Lords of Ire", which is published on both PC and console.
Worked from prototype to final stage of a game.
Proven expertise with Unreal Engine, C++, and Blueprint.
Proven ability to troubleshoot and optimize codebase.
Proven track record in collaborating with other programmers, designers, artists, composers, etc.
Experienced in making tools within Unreal Engine.

What's included

Game Programming with Unreal Engine
- Proven expertise in Unreal Engine, C++, and Blueprint. - Well-structured implementation of any game features, systems, and mechanics. - Update, polish, and optimize existing codebase, features, and systems. - Intense debugging and troubleshooting problems. - Build customized tools to match the project's needs.
Starting at$30 /hr
Tags
C++
GitHub
Unreal Engine
Unreal Engine 4
Game Designer
Game Developer
Software Engineer
Service provided by
Bảo Nguyễn Helsinki, Finland
1
Followers
Game Programmer | Unreal Engine | C++ | BlueprintBảo Nguyễn
Starting at$30 /hr
Tags
C++
GitHub
Unreal Engine
Unreal Engine 4
Game Designer
Game Developer
Software Engineer
Cover image for Game Programmer | Unreal Engine | C++ | Blueprint
Who am I?
One of few Programmers behind "Morbid: The Lords of Ire", which is published on both PC and console.
Worked from prototype to final stage of a game.
Proven expertise with Unreal Engine, C++, and Blueprint.
Proven ability to troubleshoot and optimize codebase.
Proven track record in collaborating with other programmers, designers, artists, composers, etc.
Experienced in making tools within Unreal Engine.

What's included

Game Programming with Unreal Engine
- Proven expertise in Unreal Engine, C++, and Blueprint. - Well-structured implementation of any game features, systems, and mechanics. - Update, polish, and optimize existing codebase, features, and systems. - Intense debugging and troubleshooting problems. - Build customized tools to match the project's needs.
$30 /hr