Stylized Characters for your Games or Animation by Devamsi ChandraStylized Characters for your Games or Animation by Devamsi Chandra
Stylized Characters for your Games or AnimationDevamsi Chandra
Cover image for Stylized Characters for your Games or Animation
This service specializes in creating high-quality stylized 3D characters using industry-standard software like ZBrush, Blender, and Substance Painter. With my expertise as a 3D artist, I craft visually striking characters tailored for games and animation.
Clients must provide an existing character design for me to bring to life in 3D. All rights to the character remain with the commissioner.
What You’ll Get:
High-quality 3D character for games or animation
High-poly sculpt (sent for initial review)
Retopology optimized for animation and polycount needs
UV unwrapping (UDIMs supported)
Texturing based on your project’s requirements
Final files delivered in FBX, OBJ, and packed textures as needed

What's included

Character Model and textures
You will receive a character model with optimized topology for your project. High resolution texture maps with UDIM support if required.
Contact for pricing
Tags
Adobe Substance 3D Painter
Blender
Marmoset Toolbag
Zbrush
3D Animator
3D Designer
3D Modeler
Service provided by
Devamsi Chandra Hyderabad, India
Stylized Characters for your Games or AnimationDevamsi Chandra
Contact for pricing
Tags
Adobe Substance 3D Painter
Blender
Marmoset Toolbag
Zbrush
3D Animator
3D Designer
3D Modeler
Cover image for Stylized Characters for your Games or Animation
This service specializes in creating high-quality stylized 3D characters using industry-standard software like ZBrush, Blender, and Substance Painter. With my expertise as a 3D artist, I craft visually striking characters tailored for games and animation.
Clients must provide an existing character design for me to bring to life in 3D. All rights to the character remain with the commissioner.
What You’ll Get:
High-quality 3D character for games or animation
High-poly sculpt (sent for initial review)
Retopology optimized for animation and polycount needs
UV unwrapping (UDIMs supported)
Texturing based on your project’s requirements
Final files delivered in FBX, OBJ, and packed textures as needed

What's included

Character Model and textures
You will receive a character model with optimized topology for your project. High resolution texture maps with UDIM support if required.
Contact for pricing