Game Audio Development: Implementation, Design, Coding, and more

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About this service

Summary

This Game Audio Development Service will allow you to add the other 50% of the whole immersive experience of any video game, the audio. A good audio will allow your game to shine, it will attract more attention and all its mechanics will stand out even more thanks to the feedback only audio can provide.
I will implement the audio assets into the engine, utilizing either an audio middleware like Wwise or FMOD, or exclusively through scripting using C# for Unity or C++ and Blueprints for Unreal, as necessary. As a plus, if your game project lacks audio assets, I can take care of the sound design and music composition for you, based on your project needs, if requested.
With my background experience as a sound designer, technical sound designer and game audio implementor, plus my knowledge of programming and middleware programs, I can make your game stand out from the competition by adding an incredible-sounding experience to it.

Process

1.- After purchasing the service, send the requirements so Rodrigo can start working on the project.
2.- Rodrigo works on your project and establishes a close communication with you to ensure you get the best experience out of your purchase.
3.- Review the work, if everything seems correct, release payment, and leave feedback to Rodrigo.

What's included

  • Game Project

    You will receive your game project with implemented interactive sounds and music.

  • Middleware Project

    You will receive the middleware project that was used to implement the audio assets.

  • DAW Project

    You will receive the digital audio workstation projects that were used to craft the audio assets of your project.

  • Audio Assets

    You will receive all the audio asset files that are used in your game.


Skills and tools

Audio Engineer

Sound Designer

Game Developer

C#

C++

Git

Unity

Unreal Engine

Industries

Video Games
Software