Game prototype creation
Ibo Ayoubi
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About this service
Summary
What's included
Basic Gameplay Mechanics
The prototype demonstrates the fundamental gameplay mechanics and interactions that are core to the game. This may involve character movement, combat, puzzle-solving, or any other central gameplay features.
Visual Representation
While not as polished as the final game, the prototype includes basic graphics or placeholders to convey the visual style and design direction. This provides a visual representation of how the game will look and feel.
Interactivity
Players can interact with the prototype to some degree, testing out key elements and experiencing how the game works. This interactivity helps in evaluating the fun factor and engagement level.
Level Design
In some cases, a prototype might include a simplified level or scenario to showcase how the game's environment will function. This can give a sense of the game's spatial layout and challenges.
User Interface (UI)
The prototype may incorporate a rudimentary user interface, which includes menus, buttons, and essential HUD (Heads-Up Display) elements. This helps in navigating and interacting with the prototype.
Skills and tools
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