Sound Design and Foley for your Video Games
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About this service
Summary
Process
FAQs
Do you handle implementation?
Yes! I can provide implementation-ready files and assist with FMOD for Unity or Unreal Engine integration.
What formats do you deliver in?
Typically, WAV (16bit/24bit), but I can provide other formats based on your engine’s needs.
How long does the process take?
It depends on the scope of the project, but I always provide a clear timeline before starting.
What's included
Audio Assets
Custom sound effects tailored to your game’s world (UI, environment, combat, etc.) WAV, MP3, OGG format
Audio Implementation Support
If needed, I can provide some support with FMOD for Unity or Unreal Engine
Skills and tools
Audio Editor
Audio Engineer
Sound Designer
Adobe Audition
FL Studio
iZotope
PreSonus Studio One
REAPER
Industries