3D Props/Environment/Architecture for video games.

Starting at

$

5

/hr

About this service

Summary

I am a 3D artist with 2+ years of making models for games. I have a Bachelor's degree in Architecture and interior design and I'm able to use my knowledge and the 5 year experience I've gained from designing building in real life to design buildings and environments for video games.

FAQs

  • What about concepts?

    The concepts will be provided by you, the client. We will discuss the design directions together to ensure a clear understanding.

  • What tools are used?

    Modeling and UV unwrapping is done in Blender, sculpting (if needed) is done in ZBrush, texturing in done in Adobe Substance Painter. In case of a seamless texture, Adobe Substance Designer is used.

  • What engines are the models made for?

    Any game engine that supports an .fbx or an .obj file. (Unity, Unreal, Godot, ect.)

What's included

  • 3D Model

    A 3D model, ready for a game engine, in .fbx, .obj or any other format, complete with a UV unwrap and a texture set.

Example projects


Skills and tools

Render Artist

3D Animator

3D Renderer

Adobe Photoshop

Adobe Photoshop

Adobe Substance

Adobe Substance

Blender

Blender

Zbrush

Zbrush

Industries

Gaming

More services

STARTING AT

$3/hour

hourly rate