Bone-and-mesh character rigs with state machines for AI avatars, mascots and app characters — idle, listening, talking and custom action states, plus accessory templates so your team can swap outfits and props without coming back to me.
Built for real-time playback in Flutter, React and native mobile, and tested at target frame rates before handoff. Ten years of After Effects and Cinema 4D animation sit behind it, so the performance reads as character rather than a rig moving through poses.
What you get: the rigged Rive file and exported .riv, named state machine inputs your developers can drive, an accessory and variant template, and a walkthrough recording of how the rig works.
Rate: $85/hour. The listed price covers an 8-hour minimum — a full avatar rig with three or four states typically runs 15 to 30 hours. Send your character art or brief and I'll quote it exactly.
Bone-and-mesh character rigs with state machines for AI avatars, mascots and app characters — idle, listening, talking and custom action states, plus accessory templates so your team can swap outfits and props without coming back to me.
Built for real-time playback in Flutter, React and native mobile, and tested at target frame rates before handoff. Ten years of After Effects and Cinema 4D animation sit behind it, so the performance reads as character rather than a rig moving through poses.
What you get: the rigged Rive file and exported .riv, named state machine inputs your developers can drive, an accessory and variant template, and a walkthrough recording of how the rig works.
Rate: $85/hour. The listed price covers an 8-hour minimum — a full avatar rig with three or four states typically runs 15 to 30 hours. Send your character art or brief and I'll quote it exactly.