A strategic intake: audience, positioning, the job each surface has to do, competitive read, information architecture.
A six-surface hi-fi design in Figma: home, product or work, about, plus three supporting surfaces of your choice. Each designed to do a specific job, not just exist.
A reusable design system: components, type, colour, and a motion language, all built to extend.
Interaction and motion specification, so the feel is defined rather than left to chance in the build.
A clickable Figma prototype for stakeholder sign-off and user testing.
A developer-ready handoff: annotated files, tokens, specs, and a walkthrough with your build team so nothing is lost in translation.
Design QA during the build: I review the developers' work against the design so the craft survives to launch.
Two weeks of post-handoff design support.