I will create detailed hero props and game ready 3d assets
Varun Bagga
Contact for pricing
About this service
Summary
Process
FAQs
Which file format will you provide?
By default, I provide .fbx file format which is widely accepted in almost all the 3D modeling software and game engines but you can also request a custom file format conversion without paying anything extra.
What software do you use to aid your workflow?
I use Blender and Substance Painter to create and texture my models. Along with these two software I also use Zbrush, Blender,Autodesk Maya, Unreal Engine, Photoshop and other industry standard software to aid my workflow.
What is the workflow of texturing?
To explain it in an easy way, is a workflow that will give you any kind of look (reallistic, stylized or even handpainted) in a set of textures which contains the base color, roughness, normal map and so on, depending on the game engine you're using.
What's included
3d asset
client required asset in FBX format or any other according to requirments.
3d Render
If Required 1 or 2 3d renders of the product will be delivered.
Example projects
Skills and tools
Industries
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