Game Design and Development by Ojo ToluwasheGame Design and Development by Ojo Toluwashe
Game Design and DevelopmentOjo Toluwashe
I am focused on creating a comprehensive game design document, prototyping the game, designing game mechanics, levels, and UI, providing art direction, and creating a great player experience.

What's included

Game Design Document (GDD)
My primary deliverable as a game designer is a comprehensive Game Design Document (GDD) that outlines the concept, gameplay mechanics, and overall vision for the game. This document will typically include a detailed description of the game world, characters, levels, and objectives.
Prototypes:
I will create one or more prototypes of the game to demonstrate key mechanics and provide an early indication of how the game will play. Prototypes can range from simple paper or digital prototypes to more complex playable demos.
Level Designs & Game Mechanics
I will be responsible for designing the various levels of the game. This includes creating the layout, objectives, and challenges of each level, as well as the visual design and assets that will be used, and also design the game mechanics, such as combat systems, character progression, or puzzles. These mechanics must be balanced and engaging to ensure an enjoyable player experience.
Sound Design & Quality Assurance:
I will be responsible for designing the sound effects and music that will be used in the game and ensure the game is tested for bugs and issues and make sure it meets the desired level of quality.
Starting at$100
Tags
Adobe Photoshop
Blender
C#
Unity
Game Designer
Game Developer
Service provided by
Ojo Toluwashe Lagos, Nigeria
Game Design and DevelopmentOjo Toluwashe
Starting at$100
Tags
Adobe Photoshop
Blender
C#
Unity
Game Designer
Game Developer
I am focused on creating a comprehensive game design document, prototyping the game, designing game mechanics, levels, and UI, providing art direction, and creating a great player experience.

What's included

Game Design Document (GDD)
My primary deliverable as a game designer is a comprehensive Game Design Document (GDD) that outlines the concept, gameplay mechanics, and overall vision for the game. This document will typically include a detailed description of the game world, characters, levels, and objectives.
Prototypes:
I will create one or more prototypes of the game to demonstrate key mechanics and provide an early indication of how the game will play. Prototypes can range from simple paper or digital prototypes to more complex playable demos.
Level Designs & Game Mechanics
I will be responsible for designing the various levels of the game. This includes creating the layout, objectives, and challenges of each level, as well as the visual design and assets that will be used, and also design the game mechanics, such as combat systems, character progression, or puzzles. These mechanics must be balanced and engaging to ensure an enjoyable player experience.
Sound Design & Quality Assurance:
I will be responsible for designing the sound effects and music that will be used in the game and ensure the game is tested for bugs and issues and make sure it meets the desired level of quality.
$100